softsynth drum audio distortion with loop play
Posted: Fri Sep 26, 2003 9:51 am
Hi folks. I spent too long last night trying to work out if this was me or a known bug. Anyone had this?
I'm running a 2.6GhZ P4 512MB with a standard soundcard that comes in a DELL Dimension 8300. Software is CW Home Studio XL 04.
I create a simple drum pattern using the piano roll editor, which is one bar long. It only has a few kicks and a highhat pattern. Then I setup the loop start/end times and click PLAY. The whole bar plays, as you'd expect, then at the end it returns to 00.00.000 and starts playing again, only this time, the kick drum sounds a little distorted. The highhats sound fine. The next loop the kick drum sounds decidedly sick, until finally all I hear is a distorted fart sound. As soon as I stop and start play again, the problem is cleared and the drum sounds play normally again for one or two loops.
Things I've already tried: I've reduced all the note values from the usual semiquaver lengths to only '1'. I've tried extending the loop by a little, and moving the note events away from 00.00.000. I've also tried removing the kick altogether, but then the same problem occurs with the highhats. It seems that whichever is the first note is the sound which will become distorted. If I copy the pattern, for example, 3 times, then play the complete four bars (without the loop feature) it works fine. No distortion to the sound at all.
The DXi instrument I'm playing is just the standard Edirol VSC.
Sound familiar to anyone?
I'm running a 2.6GhZ P4 512MB with a standard soundcard that comes in a DELL Dimension 8300. Software is CW Home Studio XL 04.
I create a simple drum pattern using the piano roll editor, which is one bar long. It only has a few kicks and a highhat pattern. Then I setup the loop start/end times and click PLAY. The whole bar plays, as you'd expect, then at the end it returns to 00.00.000 and starts playing again, only this time, the kick drum sounds a little distorted. The highhats sound fine. The next loop the kick drum sounds decidedly sick, until finally all I hear is a distorted fart sound. As soon as I stop and start play again, the problem is cleared and the drum sounds play normally again for one or two loops.
Things I've already tried: I've reduced all the note values from the usual semiquaver lengths to only '1'. I've tried extending the loop by a little, and moving the note events away from 00.00.000. I've also tried removing the kick altogether, but then the same problem occurs with the highhats. It seems that whichever is the first note is the sound which will become distorted. If I copy the pattern, for example, 3 times, then play the complete four bars (without the loop feature) it works fine. No distortion to the sound at all.
The DXi instrument I'm playing is just the standard Edirol VSC.
Sound familiar to anyone?